Medical students around the world face a severe shortage of cadavers to study. And this despite the fact that thanks to improved communication between medical institutions, the volume of unclaimed body parts has decreased to a minimum. Part of the problem is due to the success of transplantation - people prefer to sell their organs, rather than bequeathed bodies to educational institutions.
However, it is still necessary to teach young doctors on something, therefore, at the Medical University of Montpellier, they paid attention to virtual technologies. The team led by Professor Guillaume Captier has developed two samples of digital corpses, which are the best, detailed and accurate in the world today. Because they are made from nature.
The work is being carried out in collaboration with Artec 3D, which has created a 3D scanner. The real corpse was sequentially dissected, removing tissue layer by layer - skin, muscles, arteries, etc., eight levels in total. At each stage, the scanner created digital images of the layer, which were then assembled together in special software. Now doctors have at their disposal a model that realistically reacts to how deep the doctor will insert the scalpel and how wide he will make an incision.
At the current stage, models of the two basic parts of the body, the neck and the pelvis, have been created; the next step is scanning and digitizing the hips and limbs of the corpse. The team constantly faces difficulties associated with the different transparency of the matter for the scanner and with small details, so the project is progressing more slowly than we would like. Students will be able to conduct the first virtual autopsies no earlier than at the end of this year.